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Channel: Advice/Tools – Tales of the Rambling Bumblers
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Conan and the Ambiguous Text

There is a big ambiguity in the Conan Role-playing Game rules mentioned on the ZeFRS site that the referee will have to resolve before trying to play, which is that modifiers to the die rolls call for...

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A Ready Wit In Their Every Tongue

“I have entertained in all the courts of Europe and speak a ready wit in their every tongue!” – The Court Jester Let’s talk about languages in D&D-likes.  Generally speaking, languages receive...

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DCC Alternate Luck & Healing Rules

The 2016 Free RPG Day Goodman Games packet included an adventure for the upcoming DCC Lankhmar, but what I want to talk about is the downloadable packet of pregens for the game, which includes two...

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Death Slaves of Eternity 0-Level Party Generator

Hear ye! Hear ye! Ask and you shall receive! Roll up your Death Slaves of Eternity on Purple Sorcerer 0-Level Party Generator! Last night I gave John Marr  a file with the 0-level Occupations from...

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Easy Hit Location

To get a hit location without needing another roll, look at the least significant digit of the damage rolled and whether the to-hit roll was even or odd.  E.g. damage 3 would be the upper right arm if...

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Medieval Prices

This is my reworking of the medieval price list at Medieval Prices into a form easy to use in RPGs, particularly D&D-likes.  I’ve based it on a silver economy,  since I like gold to be rare enough...

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Fighting Withdrawal: A DCC House Rule

DCC combat greatly simplifies the mess that is Attacks of Opportunity and the various maneuvers and feats to get around them in 3e+: you move out of melee, everybody next to you gets one free attack....

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Touché: touch attacks in DCC

This one isn’t even a House Rule as much as an observation that any attack that would have hit but for the AC bonus armor grants presumably smacked the target but failed to penetrate the armor. I like...

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A Touch Less Lame

Quick, what spell requires a melee to-hit roll in addition to the casting roll, and a point of spell-burn, and allows the target a saving throw, all to have a single round to attempt to do an extra 1d6...

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Empty Spaces in a Dungeon

A dungeon should be a series of interesting choices, and anything that doesn’t contribute to that should be minimized. A purely empty room doesn’t contribute anything, so if you feel you need them for...

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